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Discipline Reference Table

DISCIPLINE DESCRIPTION CLAN(S)
Animalism Utilized by those who desire a close and supernatural bond with the animal world as well as a vampire's own Beast. Gangrel, Nosferatu, Ravnos, Tzimisce
Auspex Enables users to hone their senses both physical and psychic in order to bolster their awareness, perceptions, or even see visions of the future. Hecata, Malkavian, Salubri, Toreador, Tremere
Blood Sorcery A type of blood magic that allows the practitioners to manipulate the blood, mortal or vampiric. (Rituals are an extension of this.) Banu Haqim, Tremere
Celerity Powers up the movement of the user, enabling them to have unnatural quickness in their movement and supernatural reflexes. Banu Haqim, Brujah, Toreador
Dominate Allows the user to use mind control through eye contact and spoken word as well as manipulate memories of their victims. Lasombra, Malkavian, Salubri, Tremere, Tzimisce, Ventrue
Fortitude Strengthens the user's physical and mental resistance. Gangrel, Hecata, Salubri, Ventrue
Obfuscate The art of not being seen even in crowds either through being wholly unseen or by blending in. Banu Haqim, Malkavian, The Ministry, Nosferatu, Ravnos
Oblivion Has two branches: one allows the user to manipulate shadows at will and the other enables necromancy or usage of spirits, though both tap into the Abyss. (Ceremonies are an extension of this.) Hecata, Lasombra
Potence Strengthens the user's physical prowess. Brujah, Nosferatu, Lasombra
Presence Enables the user to use subtle manipulation, control, and swaying of emotions to guide others towards a goal. Brujah, Ravnos, Toreador, The Ministry, Ventrue
Protean Grants the ability to change one's shape, grow claws, meld into the earth, or become fog. Gangrel, The Ministry, Tzimisce
Thin-Blood Alchemy The creation of mixtures of blood, emotions, and other varied ingredients to activate unique effects or even copy other Disciplines. Thin-Bloods